Abstract
This paper develops a simple sequential-move game to characterize the endogeneity of third-party intervention in conflict. We show how a third party's "intervention technology" interacts with the canonical "conflict technologies" of two rival parties in affecting the sub-game perfect Nash equilibrium outcome. From the perspective of deterrence strategy, we find that it is more costly for a third party to support an ally to deter a challenger from attacking (i.e., to maintain peace or acquiescence), as compared to the alternative case when the third party supports the ally to gain a disputed territory by attacking (i.e., to create war), ceteris paribus. However, an optimally intervening third party can be either "peace-making", "peace-breaking", or neither depending on the characteristics of the conflict and the stakes the third party holds with each of the rival parties.
Original language | English (US) |
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Pages (from-to) | 954-974 |
Number of pages | 21 |
Journal | European Journal of Political Economy |
Volume | 23 |
Issue number | 4 |
DOIs | |
State | Published - Dec 2007 |
Externally published | Yes |
Keywords
- Peace
- Territorial conflict
- Third-party intervention
- War
ASJC Scopus subject areas
- Economics and Econometrics
- Political Science and International Relations