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Virtual worlds in Asia: Business models and legal issues
Ian MacInnes
School of Information Studies
Research output
:
Contribution to conference
›
Paper
›
peer-review
4
Scopus citations
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Dive into the research topics of 'Virtual worlds in Asia: Business models and legal issues'. Together they form a unique fingerprint.
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Keyphrases
Business Model
100%
Asia
100%
Virtual Worlds
100%
Legal Issues
100%
Community Control
33%
Timing Control
33%
Chinese Case
33%
Virtual Property
33%
Feedback Effect
33%
Online Games
33%
Private Servers
33%
Broadband Adoption
33%
Global Currency
33%
Emergent Markets
33%
Korean Case
33%
Game Industry
33%
Social Sciences
Business Model
100%
Asia
100%
Case Study
33%
Chinese
33%
Computer Science
Business Models
100%
Case Study
33%
Virtual Server
33%
Online Game
33%
Technical Challenge
33%
Economics, Econometrics and Finance
Business Model
100%
Industry
66%
Reserve Currency
33%