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Using Technology to Improve Student Experience with Critique
Adriana Gorea, Katya Roelse
School of Design
Research output
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Contribution to conference
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Abstract
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peer-review
Overview
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Dive into the research topics of 'Using Technology to Improve Student Experience with Critique'. Together they form a unique fingerprint.
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Keyphrases
Peer Critique
100%
Fashion Design
50%
Pattern Making
33%
Tumblr
33%
Peer Feedback
33%
Teaching System
16%
Prior Entry
16%
Learning Creativity
16%
Higher Education Teaching
16%
Design Thinking
16%
Capstone Course
16%
Art Communication
16%
Apparel Design
16%
Fashion Design Education
16%
Design Communication
16%
Peer Judgement
16%
Teaching Formats
16%
Sophomore Students
16%
Social Creativity
16%
Online Learning Technologies
16%
Design Critique
16%
Creative Collaboration
16%
Structural Mechanism
16%
Concept Image
16%
Production Stage
16%
Arts and Humanities
Student Experience
100%
Fashion Design
57%
Peer feedback
28%
Learning Outcomes
14%
Blended Learning
14%
Active Learning
14%
Educational Technology
14%
Informality
14%
Mistakes
14%
Design Education
14%
Dissonance
14%
Creative Collaboration
14%
Scroll
14%
Computer Science
On-Line Education
50%
Production Phase
50%
Engaging Student
50%
Communication Design
50%
Improving Communication
50%
Social Sciences
Tumblr
66%
Communications Design
33%
Design Education
33%
Information Organization
33%
Psychology
Tumblr
100%
Engineering
Patternmaking
100%