TY - JOUR
T1 - Using digital canvas to facilitate student questioning in large lecture classes
T2 - a mixed-methods study
AU - Zhang, Lili
AU - Cheng, Jiaming
AU - Lei, Jing
AU - Wang, Qiu
AU - Yang, Fuyi
N1 - Funding Information:
This work was supported by the Syracuse University, School of Education, under Grant Creative & Research Grant Program. We gratefully acknowledge Dr. Tiffany Koszalka, Dr. Moon-Heum Cho, Dr. Nick Smith and DWG members for their comments and support.
Publisher Copyright:
© 2021 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2021
Y1 - 2021
N2 - A lack of student questioning is faced by many universities, where a large lecture is a common practice. Emerging technologies bring about possibilities to fill this gap. This study followed constructivist learning theory and used a digital canvas as a Digital Question Board (DQB) for students to freely pose questions and respond using mobile technology. A mixed-methods study with a quasi-experiment was conducted to investigate its effect. The study was conducted in two sections of an introductory research methodology course in a large comprehensive university in eastern China (n = 253). The pre–post quasi-experiment lasted six weeks. The data from surveys, observation, and online posts (log data) revealed that when the instructor discussed student questions after every 20–30 min in large lecture classes, students with DQB access had a significantly higher frequency of questioning than those without a DQB. The presence of the DQB enriched the types of questions and responses and encouraged mostly on-task learning questions. With technology, students employed a non-linear, constructivist questioning process and actively contributed to the co-construction of knowledge.
AB - A lack of student questioning is faced by many universities, where a large lecture is a common practice. Emerging technologies bring about possibilities to fill this gap. This study followed constructivist learning theory and used a digital canvas as a Digital Question Board (DQB) for students to freely pose questions and respond using mobile technology. A mixed-methods study with a quasi-experiment was conducted to investigate its effect. The study was conducted in two sections of an introductory research methodology course in a large comprehensive university in eastern China (n = 253). The pre–post quasi-experiment lasted six weeks. The data from surveys, observation, and online posts (log data) revealed that when the instructor discussed student questions after every 20–30 min in large lecture classes, students with DQB access had a significantly higher frequency of questioning than those without a DQB. The presence of the DQB enriched the types of questions and responses and encouraged mostly on-task learning questions. With technology, students employed a non-linear, constructivist questioning process and actively contributed to the co-construction of knowledge.
KW - Digital canvas
KW - large lecture class
KW - student questioning
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U2 - 10.1080/10494820.2021.2007135
DO - 10.1080/10494820.2021.2007135
M3 - Article
AN - SCOPUS:85119825591
SN - 1049-4820
JO - Interactive Learning Environments
JF - Interactive Learning Environments
ER -