TY - GEN
T1 - The ominidirectional attention funnel
T2 - 39th Annual Hawaii International Conference on System Sciences, HICSS'06
AU - Biocca, Frank
AU - Tang, Arthur
AU - Owen, Charles
AU - Fan, Xiao
PY - 2006
Y1 - 2006
N2 - Knowledge of objects, situations, or locations in the environment may be productivity enhancing, generally useful, or even life-critical for mobile augmented reality (AR) users. Users may need assistance with: (1) dangers, obstacles, or situations requiring attention, (2) visual search, (3) task sequencing, and (4) spatial navigation. The omnidirectional attention funnel is a general purpose AR interface technique that rapidly guides attention to any object, person, or place in the space. The attention funnel dynamically draws user attention with a set of strong bottom-up spatial attention cues. In a study comparing the attention funnel to other attention directing techniques such as highlighting and audio cueing, we found that the attention funnel increased search speed by over 50%, and decreased perceived cognitive load by 18%. The technique has applicability as a general 3D cursor or cue in a wide array of AR applications that require visual search, emergency warning and alerts to specific objects or obstacles, or as a method for 3D navigation to objects in a room or guidance through space.
AB - Knowledge of objects, situations, or locations in the environment may be productivity enhancing, generally useful, or even life-critical for mobile augmented reality (AR) users. Users may need assistance with: (1) dangers, obstacles, or situations requiring attention, (2) visual search, (3) task sequencing, and (4) spatial navigation. The omnidirectional attention funnel is a general purpose AR interface technique that rapidly guides attention to any object, person, or place in the space. The attention funnel dynamically draws user attention with a set of strong bottom-up spatial attention cues. In a study comparing the attention funnel to other attention directing techniques such as highlighting and audio cueing, we found that the attention funnel increased search speed by over 50%, and decreased perceived cognitive load by 18%. The technique has applicability as a general 3D cursor or cue in a wide array of AR applications that require visual search, emergency warning and alerts to specific objects or obstacles, or as a method for 3D navigation to objects in a room or guidance through space.
UR - http://www.scopus.com/inward/record.url?scp=33749617095&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33749617095&partnerID=8YFLogxK
U2 - 10.1109/HICSS.2006.476
DO - 10.1109/HICSS.2006.476
M3 - Conference contribution
AN - SCOPUS:33749617095
SN - 0769525075
SN - 9780769525075
T3 - Proceedings of the Annual Hawaii International Conference on System Sciences
SP - 22c
BT - Proceedings of the 39th Annual Hawaii International Conference on System Sciences, HICSS'06
Y2 - 4 January 2006 through 7 January 2006
ER -