The ominidirectional attention funnel: A dynamic 3D cursor for mobile augmented reality systems

Frank Biocca, Arthur Tang, Charles Owen, Xiao Fan

Research output: Chapter in Book/Entry/PoemConference contribution

14 Scopus citations

Abstract

Knowledge of objects, situations, or locations in the environment may be productivity enhancing, generally useful, or even life-critical for mobile augmented reality (AR) users. Users may need assistance with: (1) dangers, obstacles, or situations requiring attention, (2) visual search, (3) task sequencing, and (4) spatial navigation. The omnidirectional attention funnel is a general purpose AR interface technique that rapidly guides attention to any object, person, or place in the space. The attention funnel dynamically draws user attention with a set of strong bottom-up spatial attention cues. In a study comparing the attention funnel to other attention directing techniques such as highlighting and audio cueing, we found that the attention funnel increased search speed by over 50%, and decreased perceived cognitive load by 18%. The technique has applicability as a general 3D cursor or cue in a wide array of AR applications that require visual search, emergency warning and alerts to specific objects or obstacles, or as a method for 3D navigation to objects in a room or guidance through space.

Original languageEnglish (US)
Title of host publicationProceedings of the 39th Annual Hawaii International Conference on System Sciences, HICSS'06
Pages22c
DOIs
StatePublished - 2006
Event39th Annual Hawaii International Conference on System Sciences, HICSS'06 - Kauai, HI, United States
Duration: Jan 4 2006Jan 7 2006

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
Volume1
ISSN (Print)1530-1605

Other

Other39th Annual Hawaii International Conference on System Sciences, HICSS'06
Country/TerritoryUnited States
CityKauai, HI
Period1/4/061/7/06

ASJC Scopus subject areas

  • General Engineering

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