TY - GEN
T1 - Sustainable Foodtures
T2 - 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022
AU - Lindrup, Martin Valdemar Anker
AU - Cheon, Eun Jeong
AU - Skov, Mikael B.
AU - Raptis, Dimitrios
AU - Comber, Rob
N1 - Publisher Copyright:
© 2022 ACM.
PY - 2022/10/8
Y1 - 2022/10/8
N2 - Several efforts have been made to use technology to encourage people to buy more environmentally sustainable food. However, only a small amount of research has attempted to understand the roles of technology in food shopping by incorporating perspectives from various stakeholders. We aimed to explore how the design space for future technology in sustainable food shopping is negotiated among sustainability-aware individuals, sustainability professionals, and designers through co-design workshops and speculative enactments. We identify three roles of technology in sustainable food shopping: technology as guidance, technology as mediator, and technology for reflection. Additional insights are provided regarding how parts of these roles for future technology are rejected, adopted, or adjusted when enacted in everyday food shopping. We discuss design implications for the roles of sustainability technology in terms of data accuracy and transparency, as well as embodied data experiences. Furthermore, we provide methodological considerations for speculative enactments in SHCI.
AB - Several efforts have been made to use technology to encourage people to buy more environmentally sustainable food. However, only a small amount of research has attempted to understand the roles of technology in food shopping by incorporating perspectives from various stakeholders. We aimed to explore how the design space for future technology in sustainable food shopping is negotiated among sustainability-aware individuals, sustainability professionals, and designers through co-design workshops and speculative enactments. We identify three roles of technology in sustainable food shopping: technology as guidance, technology as mediator, and technology for reflection. Additional insights are provided regarding how parts of these roles for future technology are rejected, adopted, or adjusted when enacted in everyday food shopping. We discuss design implications for the roles of sustainability technology in terms of data accuracy and transparency, as well as embodied data experiences. Furthermore, we provide methodological considerations for speculative enactments in SHCI.
KW - Sustainable HCI
KW - design
KW - food shopping
KW - speculative
KW - technology
KW - tell-make-enact
UR - http://www.scopus.com/inward/record.url?scp=85140920871&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85140920871&partnerID=8YFLogxK
U2 - 10.1145/3546155.3546641
DO - 10.1145/3546155.3546641
M3 - Conference contribution
AN - SCOPUS:85140920871
T3 - ACM International Conference Proceeding Series
BT - Participative Computing for Sustainable Futures - Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022
PB - Association for Computing Machinery
Y2 - 8 October 2022 through 12 October 2022
ER -