Recent models for discrete Euclidean quantum gravity incorporate a sum over simplicial triangulations. We describe an algorithm for simulating such models in arbitrary dimension. As illustration we show results from simulations in four dimensions.
|Original language||English (US)|
|Number of pages||7|
|Journal||Computer Physics Communications|
|State||Published - Jun 1995|
ASJC Scopus subject areas
- Hardware and Architecture
- Physics and Astronomy(all)