Simulations of dynamically triangulated gravity - an algorithm for arbitrary dimension

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Abstract

Recent models for discrete Euclidean quantum gravity incorporate a sum over simplicial triangulations. We describe an algorithm for simulating such models in arbitrary dimension. As illustration we show results from simulations in four dimensions.

Original languageEnglish (US)
Pages (from-to)409-415
Number of pages7
JournalComputer Physics Communications
Volume87
Issue number3
DOIs
StatePublished - 1995
Externally publishedYes

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ASJC Scopus subject areas

  • Hardware and Architecture
  • Physics and Astronomy(all)

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