Promoting cooperation using 'kin' biased conditional strategy in the iterated prisoner's dilemma game

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4 Scopus citations

Abstract

This paper introduces a new mechanism using tit-for-tat (TFT)-like strategy that successfully promotes cooperation in the iterated prisoner's dilemma (IPD) game. The mechanism is based on a corollary of our previously presented kinship hypothesis: cooperation can emerge when players tend to cooperate with players that are similar but tend to defect to players that are dissimilar. A theoretical motivation for the new mechanism is presented as well as experimental results supporting the theory. The experimental results show that kinship biased conditional cooperation (KBCC) greatly improves the survival of cooperative individuals, eventually driving the population to cooperating equilibrium.

Original languageEnglish (US)
Pages (from-to)149-164
Number of pages16
JournalInformation Sciences
Volume133
Issue number3-4
DOIs
StatePublished - Apr 1 2001

Keywords

  • Conflict Resolution
  • Evolutionary Game Theory
  • Iterated Prisoner's Dilemma
  • Kinship biased conditional cooperation
  • Promoting Cooperation

ASJC Scopus subject areas

  • Software
  • Control and Systems Engineering
  • Theoretical Computer Science
  • Computer Science Applications
  • Information Systems and Management
  • Artificial Intelligence

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