Arts & Humanities
Video Games
96%
Gaming
93%
Nostalgia
74%
Well-being
65%
Social Memory
46%
Mixed Methods
27%
Retro
25%
Psychological Effects
24%
Connectedness
22%
Enjoyment
20%
Solo
19%
Remembrance
19%
Remembering
17%
Intrinsic
17%
Emotion
14%
Empirical Research
14%
Social Sciences
nostalgia
91%
computer game
74%
well-being
50%
need satisfaction
38%
Renaissance
17%
communication research
16%
online survey
13%
empirical research
12%
emotion
10%
experience
9%
present
8%
Medicine & Life Sciences
Video Games
100%
Memory
55%
Emotions
23%
Empirical Research
19%
Mental Competency
14%
Psychology
10%
Engineering & Materials Science
Data storage equipment
45%