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Motivating Students Through Digital Badging
Anita Kuiken
Research output
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peer-review
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Keyphrases
Digital Badging
100%
Soft Skill Competency
50%
Gamify
50%
Motivational Value
50%
Digital Badges
50%
Laud
50%
Health Students
50%
Arts and Humanities
Digital
100%
Accomplishments
33%
Competency
33%
Librarian
33%
Literacy Skill
33%
Usefulness
33%
Learning Process
33%
Professional Development
33%
Computer Science
Learning Process
100%
Information Literacy Skill
100%
Audience Member
100%