Social Sciences
sports channel
100%
loyalty
50%
social media
39%
commitment
33%
television
21%
live program
19%
television broadcast
17%
broadcaster
14%
Olympic Games
14%
communication
13%
interactive media
13%
structural model
12%
South Korea
11%
networking
10%
factor analysis
9%
rating
9%
event
7%
time
4%
Arts & Humanities
Social Media
57%
Sports
43%
Loyalty
42%
Backchannel
20%
Emotion
14%
Viewer
10%
Social Networking
8%
Olympic Games
7%
Communication
7%
Broadcasters
7%
Interactivity
7%
Rating
6%
Confirmatory Factor Analysis
6%
South Korea
5%
Structural Equation Model
5%
Panel Data
4%
Medicine & Life Sciences
Social Media
62%
Television
59%
Sports
44%
Republic of Korea
19%
Structural Models
19%
Social Networking
18%
Statistical Factor Analysis
14%
Engineering & Materials Science
Television
53%
Sports
50%
Factor analysis
18%
Communication
16%
Industry
7%