TY - GEN
T1 - Game theoretic attack analysis in Online Social Network (OSN) services
AU - White, Jonathan
AU - Park, Joon S.
AU - Kamhoua, Charles A.
AU - Kwiat, Kevin A.
N1 - Copyright:
Copyright 2014 Elsevier B.V., All rights reserved.
PY - 2013
Y1 - 2013
N2 - In the social media era, the ever-increasing utility of Online Social Networks (OSN) services provide a variety of benefits to users, organizations, and service providers. However, OSN services also introduce new threats and privacy issues regarding the data they are dealing with. For instance, in a reliable OSN service, a user should be able to set up his desired level of information sharing and securely manage sensitive data. Currently, few approaches exist that can model OSNs for the purpose, let alone model the effects that attackers can have on these networks. In this work a novel OSN modeling approach is presented to fill the gap. This model is based on an innovative game theoretical approach and it is analyzed both from a theoretical and simulation-oriented view. The game theoretic model is implemented in order to analyze several attack scenarios. As the results show, there are several scenarios where OSN services are very vulnerable and hence more protection mechanisms should be provided in order to secure the data contained across these networks.
AB - In the social media era, the ever-increasing utility of Online Social Networks (OSN) services provide a variety of benefits to users, organizations, and service providers. However, OSN services also introduce new threats and privacy issues regarding the data they are dealing with. For instance, in a reliable OSN service, a user should be able to set up his desired level of information sharing and securely manage sensitive data. Currently, few approaches exist that can model OSNs for the purpose, let alone model the effects that attackers can have on these networks. In this work a novel OSN modeling approach is presented to fill the gap. This model is based on an innovative game theoretical approach and it is analyzed both from a theoretical and simulation-oriented view. The game theoretic model is implemented in order to analyze several attack scenarios. As the results show, there are several scenarios where OSN services are very vulnerable and hence more protection mechanisms should be provided in order to secure the data contained across these networks.
KW - Game theory
KW - OSNs
KW - Online social networks
KW - Privacy protection
KW - Security
UR - http://www.scopus.com/inward/record.url?scp=84893216636&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84893216636&partnerID=8YFLogxK
U2 - 10.1145/2492517.2500257
DO - 10.1145/2492517.2500257
M3 - Conference contribution
AN - SCOPUS:84893216636
SN - 9781450322409
T3 - Proceedings of the 2013 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2013
SP - 1012
EP - 1019
BT - Proceedings of the 2013 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2013
PB - Association for Computing Machinery
T2 - 2013 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2013
Y2 - 25 August 2013 through 28 August 2013
ER -