Erratum: Are there optimal levels of arousal to memory? Effects of arousal, centrality, and familiarity on brand memory in video games (Computers in Human Behavior (2012) 28 (285-291))

Eui Jun Jeong, Frank A. Biocca

Research output: Contribution to journalComment/debate

Original languageEnglish (US)
Number of pages1
JournalComputers in Human Behavior
Volume28
Issue number4
DOIs
StatePublished - Jul 1 2012

ASJC Scopus subject areas

  • Arts and Humanities (miscellaneous)
  • Human-Computer Interaction
  • Psychology(all)

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