Domain analysis for a video game metadata schema: Issues and challenges

Jin Ha Lee, Joseph T. Tennis, Rachel Ivy Clarke

Research output: Chapter in Book/Entry/PoemConference contribution

6 Scopus citations

Abstract

As interest in video games increases, so does the need for intelligent access to them. However, traditional organization systems and standards fall short. Through domain analysis and cataloging real-world examples while attempting to develop a formal metadata schema for video games, we encountered challenges in description. Inconsistent, vague, and subjective sources of information for genre, release date, feature, region, language, developer and publisher information confirm the imporatnce of developing a standardized description model for video games.

Original languageEnglish (US)
Title of host publicationTheory and Practice of Digital Libraries - Second International Conference, TPDL 2012, Proceedings
Pages280-285
Number of pages6
DOIs
StatePublished - 2012
Externally publishedYes
Event2nd International Conference on Theory and Practice of Digital Libraries, TPDL 2012 - Paphos, Cyprus
Duration: Sep 23 2012Sep 27 2012

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume7489 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other2nd International Conference on Theory and Practice of Digital Libraries, TPDL 2012
Country/TerritoryCyprus
CityPaphos
Period9/23/129/27/12

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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