Design of rationality-based computing middleware: A preliminary study

Jae C. Oh, Dimitri E. Volper

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper introduces the concept of rationality-based computing (RBC) and a preliminary design of middleware, GameMosix, that implements the concept. Millions of computers and mobile devices over the Internet play rationality-based games in sharing computational resources. Researchers in computer systems communities are becoming more interested in game theory and evolutionary computing. First, we discuss previous work on game theory and evolutionary game theory applied to computer systems. Then we introduce the design of a preliminary version of RBC middleware architecture and some results from the simulation of the architecture.

Original languageEnglish (US)
Title of host publicationProceedings of the 2004 Congress on Evolutionary Computation, CEC2004
Pages839-846
Number of pages8
StatePublished - Sep 13 2004
EventProceedings of the 2004 Congress on Evolutionary Computation, CEC2004 - Portland, OR, United States
Duration: Jun 19 2004Jun 23 2004

Publication series

NameProceedings of the 2004 Congress on Evolutionary Computation, CEC2004
Volume1

Other

OtherProceedings of the 2004 Congress on Evolutionary Computation, CEC2004
CountryUnited States
CityPortland, OR
Period6/19/046/23/04

ASJC Scopus subject areas

  • Engineering(all)

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  • Cite this

    Oh, J. C., & Volper, D. E. (2004). Design of rationality-based computing middleware: A preliminary study. In Proceedings of the 2004 Congress on Evolutionary Computation, CEC2004 (pp. 839-846). (Proceedings of the 2004 Congress on Evolutionary Computation, CEC2004; Vol. 1).