Arts & Humanities
Anxiety
78%
Multimedia
78%
Statistics
63%
Group Treatment
37%
Self-efficacy
34%
Control Group
27%
Learning Outcomes
19%
Learning Environment
17%
Cognitive Load
17%
Predictors
12%
Linear Regression
12%
Prompts
12%
Experiment
7%
Performance
4%
Medicine & Life Sciences
Multimedia
100%
Statistics
56%
Anxiety
52%
Learning
26%
Students
25%
Self Efficacy
25%
Emotions
19%
Psychology Retention
13%
Control Groups
13%
Psychological Practice
12%
Thinking
11%
Linear Models
9%
Therapeutics
4%
Social Sciences
multimedia
64%
statistics
54%
anxiety
46%
self-efficacy
19%
Group
14%
coping
9%
student
8%
learning environment
8%
learning
8%
regression
7%
experiment
7%
performance
5%
Engineering & Materials Science
Statistics
54%
Students
54%
Linear regression
24%
Experiments
8%