Avatar, assembled: The social and technical anatomy of digital bodies

Research output: Book/Report/EssayBook

5 Scopus citations

Abstract

Avatar, Assembled is a curated volume that unpacks videogame and virtual world avatars-not as a monolithic phenomenon (as they are usually framed) but as sociotechnical assemblages, pieced together from social (human-like) features like voice and gesture to technical (machine-like) features like graphics and glitches. Each chapter accounts for the empirical, theoretical, technical, and popular understandings of these avatar “components”-60 in total-altogether offering a nuanced explication of avatars-as-assemblages as they matter in contemporary society and in individual experience. The volume is a “crossover” piece in that, while it delves into complex ideas, it is written in a way that will be accessible and interesting to students, researchers, designers, and practitioners alike.

Original languageEnglish (US)
PublisherPeter Lang AG
Number of pages326
ISBN (Electronic)9781433138294
ISBN (Print)9781433138287
DOIs
StatePublished - Jan 12 2018
Externally publishedYes

ASJC Scopus subject areas

  • General Arts and Humanities

Fingerprint

Dive into the research topics of 'Avatar, assembled: The social and technical anatomy of digital bodies'. Together they form a unique fingerprint.

Cite this