Keyphrases
Assistive Technology
100%
Prototype Development
50%
Mobile Learning Design
50%
Social Exclusion
50%
Virtual Campus
50%
Building Capacity
50%
Disability
50%
Large Class Pedagogy
50%
Efficacy Factor
50%
Learners with Visual Impairment
50%
Students with Visual Impairment
50%
Resource-limited Environment
50%
Mobile Device Usage
50%
Testing Process
25%
Mobile App Development
25%
Thinking Styles
25%
Web-based Prototype
25%
Educational Mobile Application
25%
Entertainment
25%
Access to Education
25%
Communication Technologies
25%
Disabled Students
25%
Disabled Adults
25%
Accessible Technology
25%
Commerce
25%
ICT for Education
20%
Developing Communities
12%
Tablet Device
12%
Moodle
12%
Education in Africa
12%
African Higher Education
12%
Mobility Capacity
12%
Faculty Professional Development
12%
Quality Education
12%
Higher Education Faculty
12%
Professional Development Workshop
12%
Massification
12%
Education System
12%
Pedagogical Strategies
10%
Technology in Teaching
10%
Training Teachers
10%
Secondary Students with Disabilities
10%
Disinheritance
10%
Societal Role
10%
Queer Phenomenology
10%
Online Schooling
10%
Cognitive Strategies
8%
Bookstore
8%
College Life
8%
Email Address
8%
Online Database
8%
Computer Science
Assistive Technology
100%
learning design
50%
Online Environment
50%
Teaching Staff
50%
Focused Activity
50%
Task Completion
50%
Quality Education
50%
Disabled People
50%
Social Exclusion
50%
Journal Article
50%
Visual Impairment
50%
Information Technology
25%
Accessible Technology
25%
Testing Process
25%
Social Sciences
Social Exclusion
100%
Communication Technology
75%
Student Experience
50%
Electronic Learning
50%
Secondary Schools
30%
Massification
25%
Commerce
25%
Access to Education
25%
New Media
25%
Kenya
20%
Teacher Education
10%
Phenomenology
10%
Emotions
10%
Students with Disabilities
10%
Disability Studies
10%