DescriptionThis session featured panelists from several respected universities that currently teach, or are planning to teach virtual production using gaming engines. Some universities have been teaching in this production environment for a number of years, while others are just starting the process of developing a curriculum and purchasing the technologies required to build virtual production facilities. The panelists will speak to their respective programs, detailing how faculty, students and staff are involved in the process, and what those development processes have been. Some research projects and student production clips will be shared with the audience. Issues to be discussed will include: course and curricular development, technological infrastructure, changes from traditional production based teaching using hard sets and chroma key, different types of virtual production (differences between film style and multicamera TV), greenscreen vs LED wall as background, potential development in new areas and mixed virtual environments (green screen and LED combined spaces, interactivity with virtual environment, augmented reality) .
|Period||Apr 24 2022|
|Event title||Broadcast Educators Association Conference 2022|
|Location||Las Vegas, United States, Nevada|